Archives of Nethys

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Template Grafts | Universal Monster Rules


Aglian Collective

Source Starfinder #36: Professional Courtesy pg. 56

Aglian Collective CR 5

XP 1,600
CN Tiny animal (swarm)
Init +5; Senses darkvision 60 ft., low-light vision;; Perception +11

Defense

HP 65
EAC 17; KAC 18
Fort +6; Ref +6; Will +8
Defensive Abilities swarm defenses; Immunities swarm immunities; Resistances cold 5; SR 16
Weaknesses vulnerable to electricity

Offense

Speed swim 40 ft.
Melee swarm attack (1d4+5 P)
Space 10 ft.; Reach 0 ft.

Statistics

STR +0; DEX +5; CON +2; INT +2; WIS +3; CHA +1
Skills Acrobatics +16, Athletics +11 (+19 to swim)
Languages Aglian, Common; telepathy 60 ft.
Other Abilities dominant concepts, water breathing

Ecology

Environment any water
Organization solitary or intellection (6–12)

Special Abilities

Dominant Concepts (Ex) Each aglian collective has three different dominant concepts drawn from its collective members; examples are described below. These concepts determine the aglian collective’s personality, form its name, and affect its statistics. When other aglians are present, the collective can take a full action to change any of its dominant concepts, though no concept can repeat. This stat block represents a school with no concepts applied to it. At the GM’s discretion, aglian collectives can have other dominant concepts with varying effects.
Anger: Melee attack damage increases by one die size.
Charity: Alignment changes to CG.
Curiosity: Culture and Life Science are master skills.
Fear: +10-foot bonus to swim speed.
Hope: Can reroll one d20 roll. This can be used only once per day, no matter how many times the collective changes its component concepts.
Love: Diplomacy and Medicine are master skills.
Mistrust: +1 bonus to KAC.

Description

Each of these tiny eel-like natives of the aquatic world of Entha (page 62) has a limited individual consciousness focused around a single idea—usually a broad theoretical concept but sometimes a specific object or action like coral, bedrock, swim, or search. An aglian’s coloration varies based on the content and complexity of their particular thought, from dull gray for those that concentrate on narrow concepts to rainbow hues for those that embody curiosity or truth.

While individual aglians can function in perfunctory ways, they are usually found in schools, telepathically linking with each other like neurons in a brain to form a new consciousness. EJ Corp scientists have dismissed the species as nonsapient, but the large schools in which most aglians spend their time are indeed sapient. Each member contributes and receives each other’s concept, building a collective yet individual personhood for each aglian in the school.

When aglians reproduce, two or more parents contribute genetic material, and the offspring, called an elver, has an equal chance to embody either the same concept as a parent or an entirely new thought resulting from the experiences of each. In this way, the aglian population of Entha has grown to embody extremely specific and refined concepts. Their recent interactions with EJ Corp employees, however limited and scattered, have already begun to produce elvers that embody concepts like wonder, dismissal, and greed.